NOSTOS
I created this game as a member of a two-person team in my Fall 2021 Alternative Games class in the Entertainment Arts & Engineering program at the University of Utah. I was in charge of being the producer, level designer and 2D artist.
Nostos is an adventure platformer in which you play an anthropomorphic tree that has to escape the rootless cosmopolitan consumerism of the modern city in order to return to its native soil and ancestral home.