Halloween Maze
This was the first video game level I made in my Fall 2020 Introduction to Game Design class in the Entertainment Arts & Engineering program at the University of Utah. I fully designed this level on my own, including everything from mechanics, level design, menu design, sound engineering, and more. I made this using the Unreal Engine.
The storyline of this game level is pretty simple: itβs a maze the player must navigate while avoiding traps. The player must collect keys to open gates and avoid dead ends. The full game can be played by downloading the files here.