Whisker Witchery
Whisker Witchery is the capstone project that I began with a team of 27 students in my Capstone class in the Entertainment Arts & Engineering program at the University of Utah. This game was published on Steam in May 2023. I have been one of three producers on this game, running a team of seven students who range in skills from level design, programming, 3D art, and user interface design. I also contributed work to the level design, wrote the narrative for the game, and found music that matched the feel and look of the game.
Indulge in a world of witchcraft and tiny thievery! Playing as a witch’s rat familiar, you’re tasked to sneak through a rival witch’s home and steal some of their treasures. Travel through spellbound levels influenced by potions, spells and magic while avoiding enemies.